UX Design - Le Café App
Le Café is a chain of coffee shops with several locations across Switzerland. Le Café delivers artisanal coffee and has a delicious variety of food options to accompany it. The coffee stores offer a calm and cozy atmosphere and have the option to eat in or take out.
My role: UX and Visual Designer from conception to delivery.
Responsibilities: User research, paper and digital wireframing, low and high-fidelity prototyping, conducting usability studies, accounting for accessibility, and iterating on designs.
Project duration: November 2021–February 2022.
The problem
Customers want to place their order and skip the line at the coffee store
The goal
Design an app for Le Café to help customers place their order through the app and skip the line,
with options for pick-up and in-store table delivery
User Research: Summary
I conducted interviews and created empathy maps to understand the user’s needs and frustrations. A primary user group identified through research was students and working adults who like to study and work in coffee shops. This user group confirmed initial assumptions about the coffee shop’s customers, however, research also revealed that there are many other needs when choosing a coffee shop, such as time spent waiting in line, number of people and availability of seats, diversity of products and offering of hot snacks and desserts, Wi-Fi or good internet connection, decorations/look and feel, language and cultural barriers.
user pain points
user personas
User Journey
conducting usability studies
How long does it take for a user to find a coffee shop and place an order?
What can we deduce from the steps that users take to place an order?
Are there more features that users would like to see included in the app?
Are there any parts of the app that users find difficult to use?
After creating the prototype from low fidelity wireframes, a usability study was conducted with participants who are frequent customers of coffee shops, to determine if users can complete core tasks within the app prototype and to spot any challenges or difficulties in using the app. Participants were given a list of tasks to complete and asked to fill a System Usability Scale. The study helped gathering important feedback which was used for the following design iterations.
takeaways
Being my first UX Design case study project, and having to cover the entire design process on my own has made this journey a very special one. At the same time, it has taught me a lot about the user journey and the importance of making decisions that are not based on personal assumptions, but on research to back them up. Another very important learning lesson is accessibility considerations. I spent a lot of time learning and applying these concepts to make sure the app was accessible and to make sure a diverse group of people were represented when conducting research.